- Posted By
- about 1 month ago
- about 1 month ago
Just a question. I know all of us are making up worlds for our own reasons. Some are writing simply stories, some novels. Some are using theirs for a custom made DnD/tabletop RPG game. I've even seen a few using this place to store info on a world they'll be using as a game. I bet there's a few also writing/drawing up some comics.
There are *a lot* of reason we're all doing this. I'm mainly making my world up to finish up some short stories and then finish it up with a novel or a few, meant to close up the world. (Guadara)
I only just started building my world! Mainly it's just for fun, and maybe one day I'll write a story based on it. But really I'm just building for the sake of building.
I just make my world for fun. Also maybe for a novel, but my writing skill are sub par (in my opinion at least.)
I use my world for roleplays mainly, but i do enjoy world building in much the same way people enjoy zen gardens, or doodling randomly ... it just relaxes me thinking up ways to make my world different, interesting and in depth. I still have a lot to work on and add but honestly I hope I always do so I can make the world better and even more in depth and original.
I daydream a lot, and I use my worlds as a direction for it to go.
I originally had the idea for this world about ten years ago for a novel. I've been working on it ever since. I've been using this site as a repository and to establish canon.
My world is so I can participate in the 'world building' subreddit on reddit. It's pretty cool and I suggest it to everyone on this site because it's world building, like this site.
r/worldbuilding is a great resource and community. I definitely recommend it as well.
I've been working on my world for a long time now and some people that have played some RPGs set in it are pressuring me for a wiki.
A creative outlet for me, and a "virtual reality" where I can live (I'm a chronic daydreamer!).
I mostly enjoy being creative. I also plan on potentially writing stories based on the world. Part of the fun of world building is just being lost in my thoughts, really.
Well, when I started I was really inspired by Final Fantasy and always wanted to make a game, but never managed to do it. Since then I've had ideas for short stories, graphic novels, ect and I just set them all in the same universe just because I thought it'd be interesting to see things intertwining. I, uh, haven't finished any of those projects, but I'm at least trying to flesh out the world in the meantime which is at least some kind of progress...right? lol
I agree, it's progress! I feel like what draws you to world building is the same thing that draws me. I have a ton of ideas floating around in my head and it would make sense to use them some how, but what I really like is the idea of the world.
I world build because it's fun. I was inspired by the warcraft universe lore, and after I tried it myself I realized I enjoyed it. I think the important part is to focus on what you want, if you want to make maps today, make maps. If you want to write about characters, write about characters. Just don't get so caught up in a completionist mindset that you get stuck on a subject you don't like. If you don't want to write about it, other people probably won't want to read it, if that matters to you.
I created and work on my world for myself, though I do use it in a DnD campaign that I DM. I find campaigns set in a DM-created world with its own lore and history and religion and such to be a lot more entertaining than pre-made modules, so I decided to use my world when I started DMing.
I'm not making my world for any reason other than just worldbuilding itself. I was really inspired when I finished the most recent Song of Ice and Fire book, but have always loved the idea of building my own world.
I'm planning to make a RPG videogame.
That sounds really ambitions! Are you planning on making it from scratch or are there any tools you can use to make an RPG?
I'm not sure. I'm coming up with different gameplay concepts and HUD things, and it may not translate well to RPGMaker, for instance. The game itself is a long term goal, and I am using this to store important info for the game.
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