Rune Items
Image

Summary

The Siege Horn

 

This large horn is held in two hands when used. When blown it summons a neutral good, lawful good, or lawful neutral creature From the summon monster list.

You may summon the appropriate level monster spell equal to half your character level rounded down.

You may only summon one creature at a time. This counts as a supernatural ability.

Using the horn counts as a standard action.

 

The horn can produce food for 10 times character level people per day. This food grants a magical bonus after eating. At level one this counts as casting the bless spell. At level eight this counts as the heroism spell. At level 16 you may cast heroes feast once per day.

 

You gain plus one to fear and disease checks every level until level 10 when you become immune to fear and disease.

 

First Unlock

You may have two creatures instead of one summoned at a time. You must still summon each creature individually.

Once a day per person: consuming the food produced from the horn will heal 1d8+1d8 for every 4 character levels of the bearer.

Second Unlock

You may have three creatures instead of two summoned at a time.

Once a day per person: consuming the food produced from the horn will heal all ability damage and drain, level drain, and dispel any curse or mental effects from an evil or chaotic creature.

Third Unlock

You may summon a Gold dragon with HD equal to twice your Character Level as a full round action. This effect lasts Character Level in rounds.  Any other creatures you have summoned disappear, and you cannot use the horn to summon more creatures while the dragon is summoned.

Once a day per person: consuming the food produced from the horn will heal 250hp in damage.

Artwork

Comments

Connect

Support TerraChronica