
The master book of runes
You're considered trained in the following skills. You may take take ten at no penalty with the following skills. And you gain a +2 enhancement bonus to all of the following skills and an additional +2 at every four levels
Craft blacksmithing
Craft fletching
Craft leather making
Craft paper
Craft writing
Craft playwriting
Craft sculpture
Craft trap making
Craft jewelry
craft carpentry
Craft masonry
Craft siege weapons
Knowledge ancient history
Knowledge mathematics
Knowledge geography
Knowledge Arcana
Knowledge the planes
Knowledge engineering and architecture
Knowledge Dungeoneering
Knowledge geology
Knowledge philosophy
Healing
You gain the following Feats. You do not need to know the spells required to create the items however you must pay the gold and the experience cost. You also gain access to an experience pool. An amount equal to one fifth of all experience your character gains goes into this pool which may be used to craft items
Craft magical arms and armor
Craft Rod
Scribe scroll
Craft wondrous Item
Craft ring
Craft staff
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