Storm Domain (SC 280)
Special: 1/day Deal 1d6/per 2 levels electricity damage to anyone who hits you with a melee attack. Lasts for a number of rounds equal to your character level. Fortitude save for half. Activate as an immediate action.
Storm Domain Spells
Entropic Shield: Ranged attacks against you have 20% miss chance.
Gust of Wind: Blows away or knocks down smaller creatures.
Call Lightning: Calls down lightning bolts (3d6 per bolt) from sky.
Sleet Storm: Hampers vision and movement.
Ice Storm: Hail deals 5d6 damage in cylinder 40' across.
Summon Monster VI*: Calls extraplanar creature to fight for you.
Control Weather: Changes weather in local area.
Whirlwind: Cyclone deals damage and can pick up creatures.
Storm of Vengeance: Storm rains acid, lightning, and hail.
*Air spell only.
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